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Submitted on
September 8, 2008
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8.2 MB
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6000×3999
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Majestic by 2753Productions Majestic by 2753Productions
Yes another 3D Evermotion Archinteriors scene - converted from 3DS Max to a C4D file - rendered with Cinema 4D and VRay. While there are only 5 materials in this scene - the cathedral consists of over 4300 parts which each had to be individually textured and mapped. Of those objects over 1200 were windows and window parts :O_o:

Add to this the fact that the scene is OVER 3.3 million poly's! I had started this scene several times and during the material process C4D crashed several times - once when I was all but done with all 1200 windows :O_o:

After that I saved every few changes I made to the scene. Final render time was approximately 8 hours (overnight).

Minimal usage of Photoshop - other than color correction and application of the signature.
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:iconriestudios:
RIEstudios Featured By Owner Nov 22, 2012
absolutely breathtaking!
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:icon2753productions:
2753Productions Featured By Owner Dec 6, 2012  Professional Digital Artist
Thank you!
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:icondrimakus:
Drimakus Featured By Owner May 5, 2010
Niiiiiiiiiiiiiiiiiiiiiiiice! Lovin it!=]
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:icon2753productions:
2753Productions Featured By Owner May 6, 2010  Professional Digital Artist
Thank you!
Reply
:iconzooreka:
Zooreka Featured By Owner Mar 25, 2010
This is a plan I have had too in the back of my mind for some time.... but I don't have MAX... Haven't looked at opening max files in C4d yet either.

I like bringing in .obj filed but wish somehow that their mats files would come in with them. It becomes a nightmare sifting through hundreds of Mats and retexturing them all..
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:icon2753productions:
2753Productions Featured By Owner Mar 25, 2010  Professional Digital Artist
lol yeah well don't try ;) the only program that will open Max is currently Max itself, other than a few "readers" here and there, something Autodesk jealously guards. A lot of times I am nowadays not even successful myself in opening them as I have a quite old Max 6 :O_o: Some of the newer formats it opens okay, sometimes it opens the file with HUGE mesh discrepancies and then sometimes it just flat out doesn't open it lol.
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:iconzooreka:
Zooreka Featured By Owner Mar 25, 2010
I can believe that.... lol. I really don't get it though.. particularly with Autodesk having both Max and Maya now... I would have thought particularly in Pipeline production that Animators working with Maya for example could open a Max scene file without having to go to all the hassle of exporting every time...
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:icon2753productions:
2753Productions Featured By Owner Mar 25, 2010  Professional Digital Artist
Well my only experience with Maya has been the use of a friends program here and there, and using a Demo version middle of last year. As far as "talking" to each other I don't know - Autodesk has not had Maya for that long, I don't remember how long - a year or two? I do remember when opening files with my friends Maya on her computer that .max was not one of the file types listed for import or open ;) and she has Maya 2010.
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:iconzooreka:
Zooreka Featured By Owner Mar 25, 2010
I haven't used Maya since my course... running Maya 7. I used the then PLE but also my teachers complete version and was able to play around with some great renderers: To this day Maya is still the 3d App I like most but it is a bit of a beast to figure out some things in it... it is such a deep app,,,,

But I totally love the Hotbox. You're aither a fan - or you're not!
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:icon2753productions:
2753Productions Featured By Owner Mar 25, 2010  Professional Digital Artist
Don't know enough about it lol to even know what the hotbox is ;) lol. I do intend on purchasing LightWave this summer as a lot of the smaller studios are going to that over Maya now due to the lower costs ;) MUCH lower especially now Autodesk has gotten hold of it :O_o: They have a penchant for 'liking their products' too much >.>
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:iconzooreka:
Zooreka Featured By Owner Mar 25, 2010
Never really tried Lightwave but I think it neds updating. From what I heard it went seriously downhill when two of its founders left to create Modo... If you haven't tried Modo you might give it a looki... For me it's the nicest Modeler around but too pricey for my pocket. For that reason I stick with Silo, Hexagon, Carrara and my rusty old C4d... good enough for my needs.
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:icon2753productions:
2753Productions Featured By Owner Mar 27, 2010  Professional Digital Artist
It has a phenomenal ability to handle EXTREMELY large amounts of poly's, AND lights, the Battlestar Galactica model for instance is well over 7 million poly's and has 1000+ lights with shadow maps and the whole bit ;) They showed it to us in detail at a webinar I tool recently on it ;)
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(1 Reply)
:iconmasin:
masin Featured By Owner Feb 12, 2010  Student Digital Artist
8 hours thats a lot but worth it and how long did you make it ?
Reply
:icon2753productions:
2753Productions Featured By Owner Feb 12, 2010  Professional Digital Artist
I really don't understand the question, as everything about it and where the model is from is in the artist comment.
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:iconrejectiscisor:
rejEctiSCisor Featured By Owner Jan 31, 2010
stolen from Evermotion. Plagiarized.
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:iconintothephoenix:
intothephoenix Featured By Owner Jan 31, 2010
Do you have proof? If not, than you shouldn't be going around accusing people of plagiarism. If you do, lets see it!

Otherwise, I think your name suits you very well, if all you do is go around and "rejectiscisor" everyone.

I think you just have a bad case of the green eyed monster!
Reply
:iconpetra3d:
Petra3D Featured By Owner Jan 31, 2010  Hobbyist Digital Artist
do you always copy and paste the one sentence when you accuse others of stealing?
Not very original.

Scott does not need to STEAL anything.
Reply
:iconserkdesigns:
SerkDesigns Featured By Owner Jan 24, 2010  Professional Digital Artist
damn! 3.3 milloin poligons ! imagine if you did this one in 3DMAX jaja very good one!
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:icon2753productions:
2753Productions Featured By Owner Jan 24, 2010  Professional Digital Artist
LOL the original model was done in 3ds Max, but I split a bunch of poly's off of it ;)
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:iconserkdesigns:
SerkDesigns Featured By Owner Jan 24, 2010  Professional Digital Artist
huuu :confused:
Reply
:iconfilippo92:
FiLiPpO92 Featured By Owner Jan 15, 2010  Hobbyist Digital Artist
aaaaawesome!!!there is many polygons in this scene!!!!great idea!!
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:icon2753productions:
2753Productions Featured By Owner Jan 16, 2010  Professional Digital Artist
Thank you very much.
Reply
:iconkeremgo:
KeremGo Featured By Owner Dec 14, 2009  Professional Digital Artist
That's awesome and extreme :D Well worth effort :clap:
Reply
:icon2753productions:
2753Productions Featured By Owner Dec 15, 2009  Professional Digital Artist
Thank you so much! :D
Reply
:iconanalyzercro:
AnalyzerCro Featured By Owner Sep 18, 2008  Professional Digital Artist
I love the image!
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:icon2753productions:
2753Productions Featured By Owner Sep 19, 2008  Professional Digital Artist
Thank you :D
Reply
:iconanalyzercro:
AnalyzerCro Featured By Owner Sep 17, 2008  Professional Digital Artist
Rlly nice and good work :)
Reply
:icon2753productions:
2753Productions Featured By Owner Sep 17, 2008  Professional Digital Artist
Thank you very much :D
Reply
:iconvincenthasselgard:
vincenthasselgard Featured By Owner Sep 17, 2008  Professional Interface Designer
This looks incredible and indeed very majestic. I wish I could walk those halls, I bet that would be fantastic! Very stunning, and it would be a great place to shoot a couple of scenes for some creepy movie of sorts.
Reply
:icon2753productions:
2753Productions Featured By Owner Sep 17, 2008  Professional Digital Artist
Wow - thank you very much :wow: you can wander them if you like however I hear the digitizing process is quite painful lol :XD:

Seriously though thank you - I believe the Cathedral is modelled after Canterbury ;)
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:icondemonxinxme:
DEMONxINxME Featured By Owner Sep 15, 2008  Student Traditional Artist
:wow:
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:icon2753productions:
2753Productions Featured By Owner Sep 16, 2008  Professional Digital Artist
:aww::smooch:

Thanks gorgeous!
Reply
:icondemonxinxme:
DEMONxINxME Featured By Owner Sep 17, 2008  Student Traditional Artist
;)
Np Doll Face
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:icon2753productions:
2753Productions Featured By Owner Sep 18, 2008  Professional Digital Artist
:smooch::love:
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:icondarkmyke:
darkMyke Featured By Owner Sep 12, 2008  Hobbyist Digital Artist
Wait a second, did you actually model this?

Either way, it is a nice render and I'm just asking. 3.3 million polys for this scene seem to be a bit much for my liking but for more detailed close-ups it surely is helpful to have such a high-poly model. And I always tend to waste polygons as well :D

Texturing is nice, may I ask from where you got the textures (or are they procedural?)? I'm currently doing a huge architectural thing myself and I'm looking for good texture-images...

One last thing: i personally don't like the strong blur of the windows. It's not really natural, it rather seems oversaturated , I'd probably make it a tad more subtle.

But overall: great image ^^
Reply
:icon2753productions:
2753Productions Featured By Owner Sep 14, 2008  Professional Digital Artist
Thanks - no I didn't model this - as stated it is from Evermotion Archinteriors - lol I wish I was this good at modeling ;) My main goal with doing these architectural renders is to learn the lighting and structure - from picking apart these scenes I have actually learned quite a bit about modeling - I intend on rendering a few of my own models at some point in time ;)

As far as the lighting goes through the windows - I was looking at a photograph of a somewhat similar scene - the glow effect can be seen in real life photography (shooting from a darkened area into a brighter one for instance with obstructions in the way) and it all depends upon the camera settings and the desired effect for the photographer. This scene is done in VRay for C4D and I used the VRay Physical Camera and made the settings much as a photographer would for the same scene.

The main "glow" is from a plane outside the church with a VRay illuminating material added to it and then cranked up to about 500% ;)
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:icondarkmyke:
darkMyke Featured By Owner Sep 15, 2008  Hobbyist Digital Artist
Good to see you can take some critiques. Not everyone can. Even better for me ^^

Well, I see. I didn't know Evermotion and didn't quite get what you mean, therefore I asked you. But I see your point, it's indeed a good idea to study lighting and rendering techniques, it really takes a lot of experimenting to get a feeling for that. I did a lot of tests myself.

And yeah, that glare -effect is a nice one to enhance your dull scenes, give them a dynamic touch. It's just a bit too much for me in this case. But hey, it's personal taste, after all.

By the way - I still think modeling scenes like that is easier than texturing and rendering them...especially texturing is quite boring sometimes...
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:icon2753productions:
2753Productions Featured By Owner Sep 16, 2008  Professional Digital Artist
Oh wow - Evermotion is a top name in the 3D architecture industry - [link] you really should check them out if at least for "fill" models for your scenes - supporting mostly .Max files as well as some .3ds files for some models. Definitely worthwhile.
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:icondarkmyke:
darkMyke Featured By Owner Sep 16, 2008  Hobbyist Digital Artist
Yes, actually I DID hear of them already (after looking at the site, thanks for the link). It's just that I'm not really interested in these things, since I'm not going to use pre-made models for my scenes (not entirely true...but almost). You know, I don't have problems if someone does but personally I wouldn't do it. It's just my personal preference though :)
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:icon2753productions:
2753Productions Featured By Owner Sep 16, 2008  Professional Digital Artist
In order to promote the ultimate in realism for a professional architectural interior render is the main purpose of the Archimodels (not the "scenes" but various stuff such as name brand light fixtures, sofas, designer furniture, designer bathroom fixtures, etc) - clients want to see many of these in architectural renders so that they can get a true sense of what the room will look like and what the furniture will look like in that room. At times they may have you change the render several times with different layouts and furniture - therefore attemtping to model all of that would be a daunting and time consuming task, one that will be difficult if you have a deadline ;) not to mention that many of the said designer furniture and fixtures are already made with the manufacturers or designers persmission (for you to make an Eileen Gray table for instance would be a matter of copyright infringement as her designs are all copyrighted).
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:icondarkmyke:
darkMyke Featured By Owner Sep 17, 2008  Hobbyist Digital Artist
I see what you mean. As a pure hobbyist though, I can do whatever I like ;)
That's why I'd never want to make money with my hobby.
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:icon2753productions:
2753Productions Featured By Owner Sep 18, 2008  Professional Digital Artist
Nope - it's against the law ;) :giggle::rofl:
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:iconzannen-na:
zannen-na Featured By Owner Sep 10, 2008  Hobbyist General Artist
Very impressive!
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:icon2753productions:
2753Productions Featured By Owner Sep 11, 2008  Professional Digital Artist
Thank you :D
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:icontechnofibre:
technofibre Featured By Owner Sep 10, 2008
I bow in front of such beautiful render!
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:icon2753productions:
2753Productions Featured By Owner Sep 11, 2008  Professional Digital Artist
Wow :thanks:
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:iconsussi1:
Sussi1 Featured By Owner Sep 10, 2008   Digital Artist
Amazing work!
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:icon2753productions:
2753Productions Featured By Owner Sep 11, 2008  Professional Digital Artist
Thank you my friend :D
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:iconsussi1:
Sussi1 Featured By Owner Sep 16, 2008   Digital Artist
You are welcome!
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:iconkaemon1243:
Kaemon1243 Featured By Owner Sep 9, 2008  Student Photographer
Beautiful work. Seriously beautiful..didnt expect it to look like this. But wow...
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