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Submitted on
September 8, 2008
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Majestic by 2753Productions Majestic by 2753Productions
Yes another 3D Evermotion Archinteriors scene - converted from 3DS Max to a C4D file - rendered with Cinema 4D and VRay. While there are only 5 materials in this scene - the cathedral consists of over 4300 parts which each had to be individually textured and mapped. Of those objects over 1200 were windows and window parts :O_o:

Add to this the fact that the scene is OVER 3.3 million poly's! I had started this scene several times and during the material process C4D crashed several times - once when I was all but done with all 1200 windows :O_o:

After that I saved every few changes I made to the scene. Final render time was approximately 8 hours (overnight).

Minimal usage of Photoshop - other than color correction and application of the signature.
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:iconriestudios:
RIEstudios Featured By Owner Nov 22, 2012
absolutely breathtaking!
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:icon2753productions:
2753Productions Featured By Owner Dec 6, 2012  Professional Digital Artist
Thank you!
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:icondrimakus:
Drimakus Featured By Owner May 5, 2010
Niiiiiiiiiiiiiiiiiiiiiiiice! Lovin it!=]
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:icon2753productions:
2753Productions Featured By Owner May 6, 2010  Professional Digital Artist
Thank you!
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:iconzooreka:
Zooreka Featured By Owner Mar 25, 2010
This is a plan I have had too in the back of my mind for some time.... but I don't have MAX... Haven't looked at opening max files in C4d yet either.

I like bringing in .obj filed but wish somehow that their mats files would come in with them. It becomes a nightmare sifting through hundreds of Mats and retexturing them all..
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:icon2753productions:
2753Productions Featured By Owner Mar 25, 2010  Professional Digital Artist
lol yeah well don't try ;) the only program that will open Max is currently Max itself, other than a few "readers" here and there, something Autodesk jealously guards. A lot of times I am nowadays not even successful myself in opening them as I have a quite old Max 6 :O_o: Some of the newer formats it opens okay, sometimes it opens the file with HUGE mesh discrepancies and then sometimes it just flat out doesn't open it lol.
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:iconzooreka:
Zooreka Featured By Owner Mar 25, 2010
I can believe that.... lol. I really don't get it though.. particularly with Autodesk having both Max and Maya now... I would have thought particularly in Pipeline production that Animators working with Maya for example could open a Max scene file without having to go to all the hassle of exporting every time...
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:icon2753productions:
2753Productions Featured By Owner Mar 25, 2010  Professional Digital Artist
Well my only experience with Maya has been the use of a friends program here and there, and using a Demo version middle of last year. As far as "talking" to each other I don't know - Autodesk has not had Maya for that long, I don't remember how long - a year or two? I do remember when opening files with my friends Maya on her computer that .max was not one of the file types listed for import or open ;) and she has Maya 2010.
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:iconzooreka:
Zooreka Featured By Owner Mar 25, 2010
I haven't used Maya since my course... running Maya 7. I used the then PLE but also my teachers complete version and was able to play around with some great renderers: To this day Maya is still the 3d App I like most but it is a bit of a beast to figure out some things in it... it is such a deep app,,,,

But I totally love the Hotbox. You're aither a fan - or you're not!
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:icon2753productions:
2753Productions Featured By Owner Mar 25, 2010  Professional Digital Artist
Don't know enough about it lol to even know what the hotbox is ;) lol. I do intend on purchasing LightWave this summer as a lot of the smaller studios are going to that over Maya now due to the lower costs ;) MUCH lower especially now Autodesk has gotten hold of it :O_o: They have a penchant for 'liking their products' too much >.>
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