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January 23
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:icon2753productions:
I had a little time to spare this evening, while a Vue render was running for a client, I finally had a chance to take this beast out and do some tweaking. New Year Resolution - GET THIS DONE lol! Right now I'm just concentrating on the structure, hence the material being gone. I'm thinking to totally re-do the materials too with BodyPaint 3D.

As always, Cinema 4D :thumbsup:
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:iconsammybroberts:
This looks something like an idea i had made a few months back.

yours however totally blows mine out of the water...or should I say orbit?
lol
The details are superb!
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:icon2753productions:
=2753Productions Jan 25, 2013  Professional Digital Artist
Thank you - the ship is from the 2007 movie Sunshine
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:iconmark1214:
~mark1214 Jan 24, 2013  Student Digital Artist
Looks like A LOT of polys, I'm guessing a lot of the structure is instanced?
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:icon2753productions:
=2753Productions Jan 25, 2013  Professional Digital Artist
Nope, straight modeling. A little less than 4.2 million poly's right now. Runs smooth as hell in Cinema 4D. I'm modeling it in straight poly's, no instances, as it will then be exported for use in various other platforms on Foundation 3D.
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:iconmark1214:
~mark1214 Jan 26, 2013  Student Digital Artist
wow, well...I'm impressed!
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:icon2753productions:
=2753Productions Feb 19, 2013  Professional Digital Artist
LOL thanks!
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:iconkalshion:
=Kalshion Jan 24, 2013  Hobbyist Digital Artist
instanced?
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:iconmark1214:
~mark1214 Jan 24, 2013  Student Digital Artist
yeah, for instanced the 'rings' around the main structure, it's only one object, duplicated along a spline or whatever, except if you change the base object all the copies change too, because they are only instances of the base object! :) (at least, that's my guess...)
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:iconkalshion:
=Kalshion Jan 24, 2013  Hobbyist Digital Artist
Ahh so that's what you mean :) thanks!
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:iconfarawaypictures:
It looks fantastic!
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